Labyr Alpha Unstable 1.1.7 has been released!
New Features
Pause menu. (W.I.P.)
Three new levels added.
Destructible blocks now have sound effects.
Bats now have flapping sound effects.
Spears can now be used to dig.
Fish will now eat any meat thrown into water instead of attacking the player.
Added blood gas.
Changes / Bug-Fixes
Changed punching priority to favor hitting enemies.
Modified punching scripts for larger objects.
Reduced how long fire effects damage the player.
Fixed gib punching script.
Modified physics settings for box_parent objects.
Modified punching scripts to have much more precise collision detection.
Modified punching scripts to hit more than one thing at a time.
Removed shadows from orange blobs.
Fixed a bug that caused blobs to move through platforms when they shouldn’t.
Fixed a bug that would cause punch hitboxes to be at the wrong location.
Added shading to some of the background textures.
Fixed bug that caused player to draw the wrong gun frame.
Flying creatures no longer collide with each other.
Modified bats to be bouncy.
Modified bat behavior to fly slower and flap around.
Fixed a bug that caused the player to get stuck at the top of slopes.
Fixed bug that caused player to get stuck at the bottom of slopes.
Modified fish to be able to pass through platforms.
Wolf torso gibs are now able to be picked up.
Changed the density of the gron monster.
Bullets no longer collide with spears.
Fixed a bug that made spears ungrabbable.
Reduced flashlight intensity and distance.
Modified lighting sprites.
Fixed a bug with worm behavior.
Light objects are now 10% opacity.
Fixed audio falloff.
Fixed a bug that caused spears to be in the wrong position when held.
Changed how the main menu works.
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