A few days ago, I was like “a fighting game with only local multiplayer, let’s add LAN multiplayer, other additions can wait”! (I can’t afford online multiplayer).
Now, I reached three conclusions:
When you make an important feature that needs you to edit most of the game, whenever you feel like you’re close to finishing, it’s always a feeling, an impression, it’s only the tip of the iceberg
Adding multiplayer (LAN or not) to an offline game is like hell. It’s even worse than that. If you like making games, you’re going to hate it, just for that
Testing a multiplayer game is like giving yourself a beating: it reveals how you have absolutely no friends. Before you object that you have some, let me ask you: do you have anyone who would spend hours doing nothing while you are commanding him to do this and that and most of the time mumbling unintelligible things (or talking to yourself) while typing on your keyboard and moving your mouse around? No. Sad and real. Like life.
Anyway, all of that to say LAN multiplayer is coming (once I manage to get that shit working), so you’ll be able to play with your family (unlikely), your friends when they’re at your home (highly unlikely) or your friends you never saw irl but you’re sure they’re your friends (100% sure) with Hamachi!
PS: I assure you I have nothing against you, and you can still check my trello board
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