1 year ago

Lasso tool doodle!!!

Just goofing around with the lasso tool... I actually use it mainly on all of my art since its easy for me to form the shapes and then just paint inside the selection.

And I'm also experimenting on expressive facial expressions here.




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CAVE LEVEL!

Watch out for spiders... And your step!

Done decorating the cave (with also some slight changes in general), I also changed some of the colours (Koppy's palette now varying from each level, etc.)

This new update might be out soon.

Development flow is at max speed! I'm confident that I'm finally getting closer at properly finishing working on the Demo!

- Remaking the 1st level (W.I.P)

- Repurposed medals to be the end goal for levels

- End level screen (W.I.P)

- And more! Read

Art that I made for my game during the #Devruary challenge!

I didn't got to post these directly to the game page, so here's a post with most of them there!

(Link to the original posts in the article )

Joltober Day 30 - #Witch

Medals... Stars... All over the place!

Added star collectibles! You can collect 3 of them in each level. (Also updated many screens to include stats on your medals and stars.)

this one is dedicated to my haters

: Aseprite

: Zughy 32

So I was adding a new screenshot to my game's game page (on the "Design" tab), I deleted one image since I didn't need it there anymore and then after I saved it ALL the images in the page got scrambled or something!

Has this ever happened to anyone else?

1st level almost done!

Coded a new enemy system: they appear in 10 different places, but in reality there's only 4 of them! (It's not clones, that might be impossible on Gameboy unfortunally)

Read more

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

Preview of the 1st level's final tiles (W.I.P)

I made some changes to the tileset itself too (and might make more).