Game
Frontline Protocol

2 days ago

Last Big Update from 03.07.2025:

The big helicopter update is here! Light, medium, and heavy helicopters are now available in the Playtest - including 15 new player cards. Try it out now - I’m looking forward to your feedback!


Patch Notes: Air Cavalry Update – All Helicopters Ready for Action!

Hey Game Jolt! 👋

I’m a solo developer working on an indie RTS, deckbuilder with auto-battler mechanics. Since I’m new here, I wanted to share the last major update that went live in the Steam Playtest a couple of months ago. It was a big milestone for the project: helicopters entered the battlefield (light, medium, heavy) along with 15 brand-new cards in the deck builder.

Here’s a recap of what was added


New Helicopter Units: Full Deployment

  • All previously revealed light helicopters are now fully playable.

  • Newly added are medium and heavy air support units, focused on firepower, armor, and special abilities.

  • NPCs now actively use helicopters for both defense and offense, be ready for anything

  • Each helicopter type has its own strengths:

    • Light → Very fast and agile, ideal for precision strikes that require perfect timing

    • Medium → Versatile and equipped with high firepower

    • Heavy → Slow and durable, perfect for breaking through enemy defenses


Light Helicopter Pannel

light_heli_pannel.png

Medium Helicopter Pannel

medium_heli_pannel.png

Heavy Helicopter Pannel

heavy_heli_pannel.png

15 New Player Cards in the Deck Builder

Alongside the update, 15 brand-new cards have been unlocked in the Deck Builder – tailored to all the new helicopter units. They range from simple scouts to epic air support units capable of dominating the battlefield.

  • Available in various rarities (Common to Epic)

  • Now accessible in the Deck Builder

  • All cards are playable immediately in the Playtest

karten.png

Improvements

  • Performance has been further improved

  • The readability of small card text has been optimized


Bug Fixes

  • A rare bug when opening the codex has been fixed

  • Several minor issues have been corrected:

    • Card display in the deck stack

    • Game time display

    • Resource display

    • Text alignment in the chat input field

    • Display of HP and DPS values on cards

    • Error messages in the deck builder

  • A rare bug occurring at the end of maps has been fixed

  • An issue in the targeting system was resolved that prevented certain weapons from firing


What's Next?

With this patch, the current wave of helicopter content is complete – but development continues right away!
The focus now shifts to further polish and implementing content from the roadmap toward version 1.0, including:

  • Individual card updates

  • New units and weapon systems

  • A buff system for units

  • Additional action cards to expand tactical options

I’m also continuing to work on balancing and AI improvements – your feedback remains incredibly valuable!

See you on the battlefield,
General Front


🔗 Get More

🎮 Join free Playtest on Steam

📖 follow me on: [Twitter] [Discord]

🌐 Official Website - 🎯 Auto Battler · 🧠 Deckbuilding · ⚔️ RTS · 🤝 Co-op



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