2 years ago

Latest progress update for Smashed polish


Well, so much has been done in a short space of time. I genuinely thought it would take longer to get upgraded to Phaser 3. I've also added a little bit of polish along the way though ;-)

What's been done...

Shadows are now a separate layer so the tiles do not need to be reordered constantly. It also means the shadows are a separate sprite image and this also means the wall can have a larger shadow - you know, for effect.

Explosions and partivles effects have been converted to Phaser 3. There looks to be a slight look a feel difference between the original and the later version (the original is better), so I need to look at this later.

A small little camera shake when tiles explode.

All of the achievements and text overlays are now working again as well. There is a resize of the font required where the text bleeds out over the edge.

The next step is to fix the lightning effect. New particles on a path I think.



0 comments

Loading...

Next up

Week 2 progress on Smashed. I've also asked ChatGPT for some alternative names - it's really quite helpful

We are under attack!

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

Rockin the Guitar, an Axe like Guitar I made for my Uni project