Lazr Devlog #80 - Mission 13: The Recyc Center
In this update we'll take a look at levels 73-78, a new magnet boss fight, and upgrades to fire, smoke, weather, spatter, trash, glass shards, and more.
Next up
Lazr Dev Log #54
Hey Everybody!
In this update we'll take a look at Mission 3 'Underground' and businesses:
Thanks! //MrGrak
Hey everybody,
The 82nd dev log for LAZR is available! 🙂 This is a huge update, so check it out! :)
https://youtu.be/fX2VTcm2jtk?si=RoSlC8981pBSAooK
//MrGrak
Hey Everyone, here's Dev Log #58: https://youtu.be/SH07o5Xx3iU
Here's a poster for Lazr that I've been working on. Enjoy! :)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?










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