Lazr Devlog #80 - Mission 13: The Recyc Center
In this update we'll take a look at levels 73-78, a new magnet boss fight, and upgrades to fire, smoke, weather, spatter, trash, glass shards, and more.
Next up
Lazr Dev Log #54
Hey Everybody!
In this update we'll take a look at Mission 3 'Underground' and businesses:
Thanks! //MrGrak
Hey Everyone, here's Dev Log #58: https://youtu.be/SH07o5Xx3iU
Hey everybody,
The 82nd dev log for LAZR is available! 🙂 This is a huge update, so check it out! :)
https://youtu.be/fX2VTcm2jtk?si=RoSlC8981pBSAooK
//MrGrak
Here's a poster for Lazr that I've been working on. Enjoy! :)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Werehog transformation process. #sonicunleashed
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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