I’ve finished my entry for ludum dare 26, it’s called “shoot the apple”
I’m kinda lost in implementing minimalism in my game, I spent the first day entirely for brainstorming the idea. and yet I still struggling for the idea in the morning. after another bunch of complicated work I force my brain to think about something. this thing come to my mind.
for this game, I intend to create a game with a minimal set of rule but still can deliver more fun when playing it.
I hope you enjoy the game!
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