Game
Shoot the Apple
13 years ago

LD26 complete!


I’ve finished my entry for ludum dare 26, it’s called “shoot the apple”

I’m kinda lost in implementing minimalism in my game, I spent the first day entirely for brainstorming the idea. and yet I still struggling for the idea in the morning. after another bunch of complicated work I force my brain to think about something. this thing come to my mind.

for this game, I intend to create a game with a minimal set of rule but still can deliver more fun when playing it.

I hope you enjoy the game!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Just a Pico sprite

Finished work on the emotions of a new character for the tank universe

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

2d lighting experiment

Some Shadow boss fight gameplay 👾