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84
5 years ago

learning ue4’s new niagara particle system created a voxel particle system. I have a idea but I don’t know how good it will turn out.




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Learning a new engine. If anyone has any recommended tutorials or advice to keep me out of scuffed land I am all ears.

Test to make efficient 3D physics using verlet integration. Can potentially do cloth and rope sims. (no collision yet) https://scratch.mit.edu/projects/850207918/

Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)

Lol. Trying to add music to my game what could possibly go wrong.

Screen space grass=infinite grass

Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/

This one hurts

Basic, configurable, and trainable neural network free for various uses. https://turbowarp.org/722616262?fps=60&hqpen&stuck&limitless

I have been experimenting with verlet physics for some time and recently though I would try to test a full verlet vehicle. Results are fantastic though for some reason its og d7. sorry https://turbowarp.org/745724736?interpolate&hqpen

I have gotten this to a mostly functional state but there are some bugs and stuff I can't get my head around.

https://turbowarp.org/707372363/editor?fps=240&hqpen