With this release, I had a few small hiccups because the file I/O work I was doing worked in the ZeroBrane IDE but not in the standalone .exe or .love file. I managed to fix it, although I still don’t know why it wouldn’t work. I also moved the structure of maps into tile maps to make things easier on myself down the line. All in all, today was quite the success =P
What’s new in release 0.1.1:
Added room changing
Added a basic 5x5 overworld
Added a placeholder GUI
Animated the main character
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