Next up
How it's played now
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
New gameplay video
Bullet trap is your main enemy. Limit your shooting
How it looks now
out of the way
A Green Diner. Eats bullets
Magnet bullets on a test lvl
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)











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