Next up
No1: The ShadowStar early prototype video
Bullet trap is your main enemy. Limit your shooting
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
A Green Diner. Eats bullets
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)
Turbo needle. You'll need it
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
out of the way
Another build, another video.
Changed some graphics, fixed some bugs
I'm not your enemy. Or am I?











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