Next up
How it's played now
How it looks now
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
Uploaded new version.
Game became much easier, player is randomly equipped with a pistol that kills mutants instantly (no bonuses). Each equipped weapon or bonus gives extra life. Some new features added. And, here's the new version video
No1: The ShadowStar early prototype video
A Green Diner. Eats bullets
New screens
Turbo needle. You'll need it
I'm not your enemy. Or am I?
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.











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