Next up
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
Another build, another video.
Changed some graphics, fixed some bugs
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.
From Manhand with glove
I'm not your enemy. Or am I?
How it's played now
out of the way
Uploaded new build with around 40 levels.
Some fresh screens
Turbo needle. You'll need it











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