Game
The Cave of Ātman
11 years ago

Lessons Learnt on The Cave of Ātman


Recently Daniel, who worked on the levels and graphics for The Cave of Ātman, wrote up a short blog post on his website about what he learnt from creating the game.

In the post he runs through how the idea behind the game was formed and explains the relationship between the game the stratergy role playing games that inspired it. He also discusses what lessons were learnt from making the game.



1 comment

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Fan art for Foolish I'm feeling kinda better so I drew this

I was bored, so... ManutKat.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

I-Buki

Mio-Da!

Ibuki Mioda!

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Super Sonic Pixel art.

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie