Game
Pangaea Unearthed
12 years ago

Let the Generation Begin!


This is my second attempt at making an infinite 2D block based game. I have just completed the basic height map generation. Here’s a list of what’s to come in future updates:

  • Infinite Cave Systems [almost complete]

  • Rock Layer Generation [started]

  • Ore Generation (scattered at first, veining later)

  • Vertex Buffer Dynamic Lighting

  • Block Hardness + Pricing Tables

  • Back Layer

  • Background Scenery

Please forgive how basic the game currently is. We got further with version 1 of the engine, but I chose to re-make it, for speed optimization (using different generation techniques).



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