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Another Night of Debauchery
1 month ago

lets go, after 3 months i finally posted some progress (the progress being almost 9000 lines of code)




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Tech Demo 3 percentage done: (dont expect really much, last stage of tech developement before story in 0.4v)

yea so i just made a tech demo of my fangame public, making it in godot so expect bullshitterry in like... 2-3 months? mb https://gamejolt.com/games/why_are_you_reading_ts/1068422 EDIT: fixed multiple bugs found at launch of tech demo

it works now (just some final touches needed)

that i think is enough battle effect customization (0.2.4 "patch" ended up being an effect revamp + some bugfixes along the way)

Path of Kami: The Evolution of the Lore

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)