Game
Feeling Cloudy (Early-Access)
4 years ago

Level order system has been pretty much rewritten. Along with that, I added some obstacles that I think are so far my favorite ones!




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Feeling Cloudy 0.6 Update Out Now! Thoughts and change-log below!

Feeling Cloudy 0.7.0 update!

New boss, levels and more!

Change-log and thoughts below:

Feeling Cloudy 0.5 update out now!

Change log, thoughts and more:

I made a new thumbnail for my game Feeling Cloudy!

What do you think? <3

Trying my best to add as much polish and new content as I can before 0.6 comes out on Friday! Currently trying to polish up one more level!

Some other stuff I've worked on in the past week:

- New camera system

- Level improvements

- New UI

0.6 should be coming within a week! After that I'll fix some bugs, polish a few things and then it's off to adding new stuff! I hope you all like the update when it comes out!

Made a new background for my game Feeling Cloudy! What do you think? :D

A few old boss designs I worked on. The designs were too unintuitive and honestly just not fun so I ended up cutting them. They were good practice though, I think.

Might still use the sprites for NPCs or something!

Option UI has been reworked and now I've been fully reworking the climbing mechanic (Vines and such)

It's pretty much done and a new update is probably coming soon!

Aaand with the climbing changes comes new silly sprites like this one:

Working on a new project! Really struggling with game design and trying to figure out how to put all these pieces together. The general idea is that it's a roguelike where a killer clown escapes from hell

(VERY early in development obviously!)