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What a weird place, this looks different from the other levels...
For those who don't know, Lunar was originally a Sonic OC. Eventually I developed him into a character in his own world. Don't let anyone tell you you're cringe for doing something harmless. Look where it got me!
No screenshot this week, but I've got an attack animation for Emerald Horn. The reason I'm doing this first is because he's going to do this in the intro cutscene to flex
Little sneak peek at the enemies in Level 4
Getting into some heavy stuff soon so I needed more face sprites
Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.
No screenshot this week, but I got a nice walk animation for Emerald Horn.
Got a fancy new thumbnail for Judgment of Heaven (better late than never)
Created in DaVinci Resolve
Another important detail for Emerald Horn: has a nice chuckle when he hits you. What a happy, jolly guy!
For #ScreenshotSaturday I've started on the Mission 4 boss intro, which gives a firsthand look at how Emerald Horn treats his prisoners...










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