Game
Fungicide - 2D Zombie Shooter
12 years ago

Level Up!


After a few months of smaller changes, it’s time something a bit more major happened in the world of Fungicide. Some feedback suggested that, while the game was fun, there weren’t enough short term goals to keep players going. To that end:

A Weapon Leveling System has been added.

Each weapon now gains levels as it’s used. Level ups improve each weapon in slightly different ways. As a result, the baseline effectiveness of each weapon has been reduced somewhat, but they can each be significantly improved through the level system, becoming much better than they were before this update.

Killing Spree rounds start at 2 minutes instead of 5.

Various ways to increase the timer have been added. First, there are gold watches scattered around the levels. Picking one up will increase the timer by 1 minute. Kills also increase the timer. With this change, players will need to actively keep the timer running.

A Pause Menu has been added.

Anyone who has played this game for an extended amount of time knows how helpful this is.



0 comments

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I worked so hard to get all four of them to the end safely, but then...

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)