Game
LGCK Builder: Game Construction Kit
13 years ago

LGCK Builder - Game Construction Kit Updated to 0.6.0.1


What’s new for LGCK Builder 0.6.0.1

  • ENGINE: fixed CPath array so it can grow

  • ENGINE: added seed uid for all sprites

  • ENGINE: added Game:OnCompleteLevel

  • EDITOR: implemented continuity (test game)

  • BUG FIX: fixed a few mapping bugs introduced in 0.5.0.7

  • BUG FIX: icon incorrect modified in SpriteList

  • EDITOR: SpriteWizard updated with many new pages

  • ENGINE: added antigravity flag for all fwClass objects

  • ENGINE: added automatic goal flag

  • BUG FIX: misaligned sprites on grid

  • ENGINE: nosplat flag extended to objects

  • ENGINE: implemented monster/object rebirth

  • BUG FIX: deleting the last and only level resulted in a crash (fixed)

What’s new for LGCK Builder 0.6.0.0

  • LUA: MIN(), MAX(), testKey(), setKey()

  • LUA: getLastKey(), clearKeys()

  • ENGINE: new Event: level.onKeyPressed

  • ENGINE: new Event: level.onKeyUp

  • ENGINE: improved qt keyReflector

  • EDITOR: source editor w/ word completion and colored syntax

  • EDITOR: sprite event dialog replaced with inline editor

  • BUG FIX: fixed an error in obl5t (frameSet.cpp)

Download it here
http://gamejolt.com/freeware/games/lgck-builder-game-construction-kit/download/2780/

Visit the project homepage
http://www.sassociations.net/cfrankb/lgck



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What's new in LGCK builder 0.6.9 - EDITOR: FontWizard lets you import system fonts

- ENGINE: overlays now support multiline text

- ENGINE: overlays can have custom fonts

- ENGINE: abstracted keys and buttons

- EDITOR: added debug output window

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