Like I mentioned in my last post, my hard drive crashed and I had to start the entire project over again. So I did, and I got the game back to where it was before I lost everything, making sure to make backups this time. And then I went farther, working to make it to the next milestone I wanted to reach before releasing the next build. Now you have to earn money and buy your dragon, instead of just being given a dragon at the beginning of the game and when each dragon dies.
Next up
Have a good Boi
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Strange Umbrella
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
brung back my old oc plus a new one
...they don`t have names yet tho
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
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