Over the last month or two I’ve been mainly working on feedback from playtesting. Getting people to play your game is really eye-opening! You end up discovering issues and perspectives that you’d never considered before. For instance, I was finding the game to be too easy and boring. Turns out it’s actually really hard! I had gotten so good at playing it myself over the last ~2 years it has been in development that I had no idea what it was like for new players… Suffice to say a lot of the work has been on decreasing the difficultly level :p
Here are a few gifs of the flashy things I’ve done..
The fling power bar:
Level number as a background sprite in each level:
After I get some more promo work done, I hope to settle on a release date!
Stay tuned :)
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