Game
League of Legends - Rift Explorer
9 years ago

Little Devlog - CPU usage


Little Devlog

The reason for the higher than usual CPU usage is this piece of code right here, that handles the text wrapping in the spellbox. I do know how i could fix this easily by just doing this at start-up of the champions, but that is too much work for me so i just do that a little later in development, but the fix
will come before Camille is fully out.

5d0b12fa6aa3e.png


0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Successful landing

#screenshotsaturday

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

Levels' maps.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Subscribe to technoblade

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.