Game
League of Legends - Rift Explorer
9 years ago

Little Devlog - CPU usage


Little Devlog

The reason for the higher than usual CPU usage is this piece of code right here, that handles the text wrapping in the spellbox. I do know how i could fix this easily by just doing this at start-up of the champions, but that is too much work for me so i just do that a little later in development, but the fix
will come before Camille is fully out.

5d0b12fa6aa3e.png


0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model๐Ÿ—ฟ

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

The whole squad is here!

Interested? Follow me!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.