Game
League of Legends - Rift Explorer
9 years ago

Little Devlog - CPU usage


Little Devlog

The reason for the higher than usual CPU usage is this piece of code right here, that handles the text wrapping in the spellbox. I do know how i could fix this easily by just doing this at start-up of the champions, but that is too much work for me so i just do that a little later in development, but the fix
will come before Camille is fully out.

5d0b12fa6aa3e.png


0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Path of Kami: The Evolution of the Lore

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Made my first ever animation.

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.

Pixel art gif

Added the final version of my fishing boat