Next up
This is gonna be fun. I get to name all the weapons, put the costs for them (if I choose they have one), descriptors, and what they add to stats. Or subtract.
Flavor text! Here’s a bunch of it.
Also, at this point, I am ALMOST done with my armor spreadsheet. Just need to tweak a few things, make the pricing for them, location and equippable classes.
I present to you... the first ever mock image of the inventory system! Specifically, magic.
How does it look so far? If you guys have any questions, drop them down below and I'll be happy to answer them.
In light of my birthday today, I decided to start composing a track! How does it sound? Does it sound like a battle theme? Should I change anything? Let me know!
Here are some more spells I might add. Should I add them? Should I remove some? I’m open to ideas.
Behold! Class ideas for Fox Fighters. My OC, Colin, is seen using all these weapons. The Tails icon on his shirt is removed. I don’t wanna get sued, sorry :/
You can see all the advantages and disadvantages.
Any other classes I should add? Let me know!
Some Fox Fighters armor ideas!
As you might note from both the “light” and “heavy” categories, different armor will change your evasion stat depending on the type. Heavy armor slows you down but is more tanky and vice versa.
Due to the poll, Time To Hibernate will be nerfed from 1,000 usages of inns to 500. V.I.P In The Inn will also be nerfed from 500 usages of inns to 250. The two other inn related achievements will stay the same.
(Edit: blurred the trophy IDs)
No idea if I shared these already here, but I made some concept poses.
Sneak peak of a bit of music! It’s not perfect but I hope to make it perfect.
If it sounds like another song, that’s because I looked at the Eyes of Flame MIDI and got inspiration from it.
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