..Honestly, I think it's just interesting to look back at what we made a long time ago, to see what kinds of strides, mistakes, and even smaller things that we've made, and using that knowledge to further improve our current works, especially since times have changed.
So what does that mean?
Well, I've been doing a lot of redesigning, reprogramming, and rethinking for FNaNS. And really, it sounds crazy to think that what started off as a simple joke game based off another joke game, would turn into it's own sort of thing. Just as a way to have fun and go through an adventure of making a fangame, or more specifically, a fnaf fangame, and to go through the challenges, such as not having the skills to code when you first started making it, having to push aside the idea of people acting like there are standards within the fangame community, be motivated to finish it and not just sit around wasting time, and lastly balance my own personal life with the game dev life.
So yeah, that's what's been happening lately, I'm still working on the game, just at a much more slower, but manageable pace. It won't be coming out for a while, but when it does, I hope you all can have fun with the amount of content, style, passion and well, ideas, put into here, and that's all I have to say, in the meantime, here's a little something to show you how much my art and style changed over time (even if there are small but noticable changes made), I'd love to hear your thoughts! (Old one's on top, new one's underneath the old) [UI/HUD stays the same, with some few tweaks and touch-ups here and there]
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