Game
Six Real Hours At Freddy's (OFFICIAL)
10 years ago

Little Update


Hello everyone!!!

I have recently been thinking about what to add to the game to make it more interesting. I have thought, the more you look at an animatronic in the room they start in, they will be active earlier than their designated time. For example, say Foxy starts at 4 AM, and if you look at him for around one minute, he becomes active at 3:45 AM instead of 4 AM. Every minute is 15 minutes for becoming active earlier. One minute at staring or looking around at anyone is 15 minutes before their release time, two minutes is 30 minutes, 3 minutes is 45 minutes, and 4 minutes is one hour, so they become active as you are looking at them.

I will be posting the Golden Freddy teaser tonight, and for the next few days will be posting each animatronic´s activation animation over the next few days. Soon after the Golden Freddy teaser is released, I will release the Foxy activation. I am not doing the Freddy activation because he doesn’t need one. He starts out in the house, not in the room.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Bandana Dee the Dream Friend

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Shadow The Hedgehog X pixel art

Family band complete!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack