So, I have not published the game yet. To offer a little info as to when it will be released I’ll just explain the end-goal for game size, where it’ll be at the first release, and where it is now. So, as it stands, my goal is to have around 5-6 different “worlds”, essentially just levels you can roam around, fight enemies in and collect items in. I plan on publishing the very first release with the first three of these worlds. I’ve been busy with school lately but I plan on getting to work with this as much as possible from now on and into the near future. There are two worlds currently completed, and the third is nearing completion. I’ll likely add a little polish here and there before I release it though, (I’ve already done this with the first world.) I’m hoping to have the game launched within the week. See ya then.
Next up
Animated GIFs of Enemies
art comission.
We are under attack!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
The whole squad is here!
Interested? Follow me!
Finished work on the emotions of a new character for the tank universe
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