So, I have not published the game yet. To offer a little info as to when it will be released I’ll just explain the end-goal for game size, where it’ll be at the first release, and where it is now. So, as it stands, my goal is to have around 5-6 different “worlds”, essentially just levels you can roam around, fight enemies in and collect items in. I plan on publishing the very first release with the first three of these worlds. I’ve been busy with school lately but I plan on getting to work with this as much as possible from now on and into the near future. There are two worlds currently completed, and the third is nearing completion. I’ll likely add a little polish here and there before I release it though, (I’ve already done this with the first world.) I’m hoping to have the game launched within the week. See ya then.
Next up
Animated GIFs of Enemies
Bandana Dee the Dream Friend
We are under attack!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!










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