If you're curious what this is, I decided I wanted to make a FNAF fangame from scratch in C++. I also wanted to use Vulkan because of it's performance benefits (This is running on a laptop from 2013!). There's not much yet, but I'm making a lot of progress on it.
Next up
I've updated the textures, now it looks better than ever (in my opinion)
Modeling characters in blender is fun
(Jean is in second photo for size reference)
I goofed up badly.
I've added some PBR.
( that's why the highlights look different )
Into the Water
We're so back
Unfinished
Nostalgia-Bait Springtrap
Quick Update on Spewfoxy's



















0 comments