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Stramedia: Development Post Archive

2 years ago

LMAO




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On a serious note

Yeah I've finally begun switching to a different engine. Hopefully for the final time, too, so

:3

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol

I heard of "being on fire" when you're having a streak, but this is ridiculous.

WIP

The game will feature a workspace customization mechanic, allowing you to purchase various auxiliary tools, objects, and digital upgrades to make the inspection and repair of animatronics safer and more efficient.

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)

Yup. Still at it, believe it or not.

i'll probably only occasionally post here when I actually got something remotely interesting to show, but... y'know.

i am still alive (unfortunately)

TimeLapse - TestGamePlay- Battery Car Series Auto Energy Movil G1 - N1.#b3d,#blender,#unity,#battery,#energy,#movil,#auto,#car,#vehicle,#automovile,#energetic,#cycles.

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c: