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You know what? I am feeling mean.
I am adding crouching and vents.
Just warming up with smaller things to familiarize myself with Godot's API, but
Hey, it's the small steps that count.
Now you have seen all three of the Wild Three 

(Still a little WIP because of sprite jittering and missing music)
#GB #GameBoy #Platformer #Map #Menu #WildThree #WildAdventure
blocked off.
I tried to make it a bit more obvious when you've taken damage. I did a red-flash effect over Hensen's character and the time scale on everything apart from Hensen's animations freezes for a moment when taking damage.
Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao
On a serious note
Yeah I've finally begun switching to a different engine. Hopefully for the final time, too, so
:3
Hi, I created the Soka production community. There you can find all the latest news about my games, or if anyone is interested in being a demo tester, they should contact me about it.
I'm done. Bye Unity.
(or idk, what the fuck i am in hell.)












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