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Stramedia: Development Post Archive

2 years ago

LMAO




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I heard of "being on fire" when you're having a streak, but this is ridiculous.

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol

This is what we're talking about when we say "we need time to polish"! ✨ We're at the stage where placeholders get gorgeous makeovers and the world starts to look and feel official. #pixelart #monstertaming #indiegame

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.

#GrottoEscape DEMO PROTO 0.43.0 AVAILABLE

Follow and wishlist on #Steam:

https://store.steampowered.com/app/3433190/Grotto_Escape/

Grotto Escape will be released in April 2026 on Steam.

Watch a WIP Gameplay 20260412

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao

Hi everyone! The Mega Battle System is finished. And it's actually a boss fight. Secondly, if this post gets 50 likes Then I will create the entire card in 3D and record it. If Boundless Wilds reaches 30 followers, you'll get a gameplay video this week.

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c: