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Game
Stramedia: Development Post Archive
2 years ago

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol




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I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

I heard of "being on fire" when you're having a streak, but this is ridiculous.

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

You know what? I am feeling mean.

I am adding crouching and vents.

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

Yup. Still at it, believe it or not.

On a serious note

Yeah I've finally begun switching to a different engine. Hopefully for the final time, too, so

:3

Seal Island Intro! For #ScreenshotSaturday!

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c: