Why? Well, I realized with how the title of the game takes up less space on the Main Menu now, they buttons not appearing if you haven't unlocked what they lead to would make the menu feel even more empty, too empty. The second reason is that they are just a cooler visual.
Next up
Another Milestone!
Custom Shift!
The Translations planned for FSaLP so far
There is a Background now on the Menu!
No place to run anymore...
The Fazbear Facility: Prologue finally releases November 30th
The Finished Custom Shift Menu as promised!
Working on the Options Menu
Heres the WIPS :)
Thropy Pop Ups!
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