Game
Kordex - The Golden Path
8 years ago

Log #12: Prop alignment and tilt exclusion


Hey guys!

Yesterday I added two more features to our prop painter:

  • Align created prop to ground normal

  • Draw only on grounds having a specific tilt

Align props to ground

Sometimes it’s necessary to let props “grow” straight out of the ground and sometimes they should “grow” upwards.
For example, if you wanna place spikes, you want them to grow straight out of the ground, whereas clumps of grass grow more or less towards the sky.
To add some variation to the prop-placement you can specify the alignment as a range.

5d09a7f548d10.gif

Tilted surfaces

Another cool feature is to be able to draw only on surfaces which are tilted a specific amount of degrees. Maybe you wanna add some bricks to a wall, then set the min/max tilt between 80 and 100. Or what if you want to add icicles in a cave… set the value between 150 and 180 so that your props are only placed on ceiling-like surfaces ^^

5d09a7fa6e007.gif

Thank you very much



0 comments

Loading...

Next up

Log #2: New Island Part

We are under attack!

Another house i made long time ago.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Among us_into Madness

I remade my main character, what do you think? :)

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

A merchant has set up shop in our dungeons. Because where else would you open a general store?

Sonic Red Ridge Update! Everything you see here will surely change by the time i'm done with it, but i'm happy with how it's shaping up so far :D