Game
Kordex - The Golden Path
7 years ago

Log #19: Material Broadcaster


Hey guys!

Currently, I’m working on another tool to make the daily routine of a game development easier: please welcome our Material Broadcaster (name will be changed soon).

Here are the current essential features of it:

  • Find all materials using a specific shader in the whole project

  • Find all materials in the currently opened scenes using a specific shader

  • Broadcast a keyword to the selected materials (like SAMPLE_GI to enable lightmaps)

  • Change the shader for all selected materials

  • Batch set common properties (currently under development)

5d0997db2e5a9.png

At the very top, you can select multiple shaders. By pressing the buttons below, all materials using those shaders are search in the whole project or the currently opened scene(s). Optionally you can add or remove materials into the list manually.

In the middle section of the window you can batch configure the selected materials:

Keywords

5d0997dbb308e.png

When Unity introduced the new Shader Graph until now it’s not possible to use static Lightmaps for Unlit Shaders. That’s why we implemented our own lightmap shader node. Sadly, in order to make Lightmaps working you have to enable the _SAMPLE_GI keyword for each material using lightmaps. That’s why we originally created the tool.

This is the scene with _SAMPLE_GI disabled:

5d0997dc12455.png

Enabled:

5d0997dd92729.png

Change shader

5d0997dee9486.png

Often it’s needed to change shaders for multiple materials at once. For example when you try something out and created another shader variant. With our tool it’s possible to do that in a few clicks :)

Do you like it?

Thank you very much!



0 comments

Loading...

Next up

Log #2: New Island Part

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

"Our work is never over" they said.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

My D&D art for my family so far (WIP if you couldn't tell)