Game
DuskPark
3 years ago

[Log] No update on art today, just worked on getting a bunch of dialogue done
Had about 200 lines before and now I'm round 300

It's slow but getting there I suppose




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Wooo getting some of the major illustrations done! Taking a while but I think it'll be worth it

[Log] THINK I HAVE STUFF WORKING BETTER I GOT AN ENDING ALL MARKED OUT LETS GO!!

[Log] It's minor but I finished some sprites and got them imported and working anD ITS SO COOL!! LOOK AT THAT!! I DID THAT!!

[Log] working on figuring out how to place and move characters and for the most part I believe I have it figured out (both making my own positions on screen, showing multiple characters, and moving characters)

[Log] I also got through much of the dialogue for the intro set of things which led to goofy screenshots of my test images under the text

[Log] More art, more writing, the grind continues

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity