Game
Faded Solitude

4 years ago

Log of January (2022) - We're secretly interior designers


Hello again,

Let's have a look at the stuff we did in January!

January Development

  1. Cat puzzle mockup is working
    The code's been setup for the cat puzzle. It works. It has "beautiful" temporary assets.

  2. Shelves?
    Shelves. Also planks. They're part of the cat puzzle. This puzzle needs quite a lot of unique assets.

    those_shelves_really_tie_the_room_together.png

    I don't know with you, but those shelves really tie the room together...

  3. General adjustments to textures
    Some colors adjustments and cleaning, along with setting up the new textures on the spritesheets. We're now on 3 spritesheets for this level, hoo boi.

  4. General bugfixing
    (Goes without saying)


That's it for January 2022. See you all in a month!



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Hey everyone!

This Game Dev community is really cool!

but could someone explain what the 'containment' tab is about?

I'm new to this, so sorry if the answer is right under my nose.

Thanks in advance! :)

Log of December (2022) - End of year wrap up! (What we've been doing these past silent months)

From all of us to all of you :)

Log of July (2022) - Mysterious 'thing' complete!

Log of November (2021) - What's in the BOOOX?!

Latest devlog for my game Faded Solitude here: https://gamejolt.com/p/log-of-april-2021-exciting-red-level-prog…

(I forgot to tag this community before pushing the publish button on the article 🤦‍♂️, sorry for the weird linking. )

I'd really apreciate it if anyone interested gave it a read. :)

Log of June (2022) - Summer begins!

Log of August (2022) - Bunch-a of small things

Log of December (2021) - 2021 in review

Log of May (2022) - Lorry's fall

I released the OST on my Soundcloud, along with a bonus track, titled 'Depth'.

I'm planning on returning to this game next year and expand/refine it a bit: A Water-dungeon, npc's and generally more to interact with.

https://soundcloud.com/alex-with-d-trailerfilms/depth-bonus-trac…