Game
Faded Solitude

3 years ago

Log of July (2021) - Diving deep into the story... on vacation.


Hello again,

July was a month, where both team members got busy in real life. Well, I was on vacation too hehe.
+Also quite a bit of moving.

I'm still not at my workstation, so I haven't been able to edit my drawings like I used to. Thumbnail is also missing its small banner... I miss my tools!

Oh, well... Things are settling down, and we'll hopefully pick up the pace again in the coming month.

Let's see what we managed to do in July this year:


July Development

  1. More Dialogue writing for future stuff
    Got a bunch of new stuff written down, since I couldn't edit my textures. The dialogue for the ending is approaching! New dialogue hasn't gone through feedback sessions, though, so nothing's set in stone just yet. However, it's been very enjoyable to dive deep into the story.

  2. Fixing bugs on latest build
    Coder @RocketBoyweee sent me a build, I tested it and reported back the bugs I found.

  3. Parallax effect!
    Illusion of depth! Wow! Neat.


That's it for July 2021. We'll see you in a month once more, hopefully with more visual work :)



0 comments

Loading...

Next up

Log of December (2022) - End of year wrap up! (What we've been doing these past silent months)

From all of us to all of you :)

Log of January (2022) - We're secretly interior designers

Log of February-March (2022) - 2 for the price of 1, but it's free anyway!

Hey peeps! Today we bring you something new:

A YouTube video! About Faded Solitude and the six years we've spent on it so far :-)

Check it out here:

https://www.youtube.com/watch?v=bKfX-NztUZA

Log of August (2022) - Bunch-a of small things

Log of December (2021) - 2021 in review

Log of May (2022) - Lorry's fall

Log of July (2022) - Mysterious 'thing' complete!

Log of June (2022) - Summer begins!

Log of April (2022) - So much new stuff!