Game
Faded Solitude
6 years ago

Log of June


Hello again

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Hey, what’s up?

Stuff. Stuff is up. Expect monthly devlogs from now on. :-)
Today we thought we’ll give you something a bit more specific, compared to the last couple of devlogs.

What is the game going to be?

This game is going to be a two-layered, storydriven, adventure game. Staying true to the roots of the game it’s going to be a visual novel. We are, however, adding point-and-click elements, alongside with playerdriven navigation around the game’s world. The game is a 2d single-player experience.

How far are you in the game’s development?

We’ve built two prototypes so far, which serve as to test out different gameplay mechanics. When that phase is over, we’ll begin putting everything together.

That about wraps it up for this month. There would of course be more to talk about, but you know how it is with secrets and hush-talk.

Coming up next:

  • “An Introduction of the MC”

  • “A talk about Environments”

Have a good day or night.

O K, Bye.

PS.: Again, if you want to talk about the game in any way (suggestions, contributions, critique, etc.) leave a comment or PM me via. Twitter (preferably). -Alex (withD.)



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Next up

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Log of July (2022) - Mysterious 'thing' complete!

Log of February-March (2022) - 2 for the price of 1, but it's free anyway!

Log of May (2022) - Lorry's fall

Log of August (2022) - Bunch-a of small things

Log of June (2022) - Summer begins!

Log of December (2022) - End of year wrap up! (What we've been doing these past silent months)

From all of us to all of you :)

Log of April (2022) - So much new stuff!

Log of January (2022) - We're secretly interior designers

Hey peeps! Today we bring you something new:

A YouTube video! About Faded Solitude and the six years we've spent on it so far :-)

Check it out here:

https://www.youtube.com/watch?v=bKfX-NztUZA