Next up
If anyone's wondering: Nope, I won't release any demo for it. Not that I'm some toxic bastard, I just think that people can wait for it, because developing this game isn't too slow for me... Which does not mean I'm rushing it btw.
Finished all the phone calls for this... The annoying part is over, now all that's left for me is the AI-ness of the Fredi 2 peeps & some other stuff, which may or may not include some sort of cheat menu, wink wink ;)
Cattail sweeps these seas
For clarification: The 1st thing I've done for Fredi's 1 & will do for this one is designing the characters. Getting the simple things out of the way 1st just seems like the easier thing.
In under 2 weeks, I've managed to beat Plants vs. Zombies, beat a good chunk of minigames, survival & I, Zombie levels & unlocked all of the premium plants - including the Imitater - alongside the option of picking 9 seed slots. I fuckin' love this game.
...yeah, I feel like this game's release date may or may not be somewhere after October. Sorry about that, but my IRL stuff are my IRL stuff & can sting me in many unwanted ways...
This might actually be the best thing that came from 2015.
Eh, decided to show a bit of the map for this game. It might look like more of the same (as in: the same as Fredi's 1), but I assure you: It'll be way different.
(oh, and the random stuff is to simply cover up the rest, cuz surprises & stuff)
Well well well, guess I must've forgotten how hectic 5-5 can get in PvZ... Overall, I prefer 4-10, but 5-5 kept me on my toes throught its entire duration just as much... maybe even a bit too much, but that was intentional, so I dun giva fac.











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