Game
4 Minutes at Fredi's ||: Reestablishment
2 years ago

Long-awaited devvy update: The doors will now make noise when closed.




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If anyone is curious about the amount of foes to defend yourself against that will be in this game, I'll definitively say: more than a dozen.

Finished all the phone calls for this... The annoying part is over, now all that's left for me is the AI-ness of the Fredi 2 peeps & some other stuff, which may or may not include some sort of cheat menu, wink wink ;)

The .txt file containing a Hunger Games Sim.-aproppriate cast is up. Go wild, if you'd care.

(NOT A GAME PROJECT BTW; also I'll elaborate in the article)

For clarification: The 1st thing I've done for Fredi's 1 & will do for this one is designing the characters. Getting the simple things out of the way 1st just seems like the easier thing.

Eh, decided to show a bit of the map for this game. It might look like more of the same (as in: the same as Fredi's 1), but I assure you: It'll be way different.

(oh, and the random stuff is to simply cover up the rest, cuz surprises & stuff)

If anyone's wondering: Nope, I won't release any demo for it. Not that I'm some toxic bastard, I just think that people can wait for it, because developing this game isn't too slow for me... Which does not mean I'm rushing it btw.

Eh, felt like showcasing the roster a bit earlier than what was initially promised... Also the FNaF movie came out today, so I guess that's also noteable.

Wackiest fucking scenario made with BrantSteele's Hunger Games Simulator no. 7, pt. 7 - the final