We are going to have a long night ahead of us,
The Levels need to be made tonight in order for people to play test tomorrow, so the team is hard at work to program the final required features and design and build the levels. so far we have been playing around with the main hat mechanic, and while fun, we need to give players cool things to do for the game to stay interesting, that will be our challenge.
The Gameplay as we designed it now will be that players have to escape the rooms they are placed in as a hat one at a time, then find the next hat in order to have him join the cause, allowing you to use more and more abilities. those abilities will be powered by the score you accumulate from causing mayhem
So you start of with a bowl hat that can drop bombs, allowing you to blow shit up in style. after completing that room, you will discover new hats each with their own powers and playstyles.
I’ll upload a video shortly showing you what the test room we had looked like.
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