Looking at some fixes I've done and working out how much there's left to do to fulfil the game as a whole would take me about 2-3 weeks. I'll do it if there's incentives as I'll need to get the html license so let's put it to a vote.
Next up
Other concept images I'd written down, I'll expand the game page later today to try and explain the concept as a whole more clearly.
So the ships get bigger as you progress (the player will be able to upgrade theirs too), here's a sneak peek at the larger ships in testing. I was also having a go at the side edge guns aiming rather than firing straight forward too.
Some footage of the last update I did before the free license expired for 0.2.0, still not a game flow yet but will post up that version once the first round of voting selection is done.
some initial ideas i had from the beginning.
I entered the gamemaker new year new jam this month, themed relax. There's a draw mode and a vs mode.
Draw mode lets you colour in on a triangular grid canvas.
Vs mode lets you complete 25 levels if you can isolate the ai to win.
art comission.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Werehog transformation process. #sonicunleashed
Family band complete!
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