Looking for contributors who can accelerate TWCRemake's development speed, if you have some knowledge with godot and some free time then visit https://github.com/MaxIsJoe/TWCRemake
Next up
NPCs have been added into the game and they have some dialogue as well, they're still not ready but they exist now.
Kept you waiting, huh?
I started working on reviving HPTWC almost 5 months ago on it's engine (BYOND) but then i realized that it's just better to remake the game in a more powerful engine and give it a fresh start that it deserves. https://github.com/MaxIsJoe/TWCRemake
Progress Report
House points and the house cup have been implemented, Now what's left is representing this visually to the player and add the 25% bonus EXP for the winning house. check the latest changes here https://github.com/MaxIsJoe/TWCRemake
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
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