Looks like game dev in the middle of March was a mistake: AP season is rolling around and I'm wasting a bunch of time. Also got an existential crisis trying to make a hub world. For now, v0.3.0.1 is out (it's a download). A boss will probably come soon.
Next up
First pre-build released without a title screen or loading screen, so it's just an awkward grey screen after it says "Made With Unity". Nice.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Showing off player 2 😎
What do you think?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Levels' maps.
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Path of Kami, running around the shrine area










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