Game
Loot Burn Kill Repeat
8 years ago

Loot Burn Kill Repeat Dev Log 2.29.2


So first of all… I’ve had alot of issues with the GameJolt website the past months, Been a challenge to post dev logs, screenshots and videos- and the most previous game release haven’t been uploaded here either. I’ve tried over and over again but I keep having connection timed-out-ish issues.

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So for that I’m sorry, Giving it another shot now though so let’s hope for the best! Last game release was version 2.28, while not available here you can get it by visiting the LBKR Website

v2.29 has been in development for about two months and will be released very soon! As can be read from the title, this is the second development log concerning version 2.29, for the previous log have a look here

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Development Log 2.29.2

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I’ve had a few weeks of bug-fixing since the last article I wrote, and I’ve managed to fix alot more than I actually expected to do. Fixes aside, I’ve also gone ahead and implemented a minimap, which was a feature I had originally intended to add for the 2.3 release but meh- why not now?

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Turned out decent enough, minimap legends and fog of war function as they’re supposed to, but I’ve not managed to stop the minimap from rendering light globes/halos. Will look into this issue before the 2.23 release but the minimap will be released in the 2.29 version as is.

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I’ve added some more unique items, Daelman’s Shock Top- a crafted-only armor that provide high defense ratings with bonus shock resistance and properties, and Medzak’s Steam Blade- a crafted-only two handed melee weapon, the Steam Blade hold a new super-modifier called “Underdog”, if the modifier is active and your health pass below 25% of it’s max value all of your attacks are guaranteed to be critical hits.

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Unfortunately I’ve not kept track of everything I’ve done since my last update so to avoid repeating myself I’ll just leave it like this however, the 2.29 release of LBKR is really near! I intend to compile the game and test-run it to see if I can find any last bugs before the release- other than that v2.29 is actually in it’s finished state! So stay tuned for the game update, which in ordinary fashion will be released along with a full update-log that cover all new game content and bug fixes etc. etc.

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Oh right! I also threw together a short video with some gameplay of the new Puppeteer class! You can check it out by visiting this link!



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