This update includes a ton of new changes! I got rid of the controller compatibility because it was messing up a few things and instead added keyboard support so now you are able to use mouse and keyboard. I also added a few new UI features including health and ammo currently they don’t have much of a point but they will very soon. Next I added the ability to sprint and crouch. The map has been edited as well, the pause menu has a new button that will allow you to save and not quit! And lastly I fixed a ton of bugs, I fixed the bug that wouldn’t allow your gun to follow your camera vertically, unfortunately this means that the walking animation has been removed but I will add this in at a later time, I fixed the one where if you fell off the map you would have to re download the game and lastly, I fixed the bug that would slowly move your camera up and to the left.
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
Strange Umbrella
Regional Bulbasaur. #Pokemon
I did this on my 3DS ^^ #Kirby
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Double Rainbow!!!
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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