Next up
Ye, I gave the game beta build to someone to test for me. Was the best choice since now I have a list to what fix and what improve, next week I think I can release this simple demo :)
The splashscreen is finally done, now I can make the freak menu
Was a lot of time since I don't post a devlog, but I was working on a lot of stuff, like preparing the engine to code the level editor. This editor mode screen is a bit rushed since I want to code the editor soon but I will polish it later.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
I may or may not have some surprises...
Was a lot of time since the last devlog but now I can say the editor is coming :D
Also the game will be renamed on the next few days, it may continue with the original name in the source code but on publishing I will change it.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Here we go, the first iteration of the new menu/splash screen (the changes is on the github rn)














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