1 year ago

LOTS of concept art & artworks for #TimeTomias!

These where originally posted on Newgrounds, but where made way before.

"Time Tomias" is also another big project in development by me, I also got to make prototypes for it! https://scratch.mit.edu/studios/33132790/




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Tomias, the cop cat

It's been a while since I drew this OC

He has a badge now! He's now a certified time police.

I have plans to remake the animated pilot for 2026! And maybe make more episodes after that!

That bunny dude from the amazing world of... digital circus

Animation test using layer masks. (check article for "inside the scenes" and stuff )

Reworking the player physics & more!

In the feedback I got, some of them said that the player's momentum felt weird in many ways, so now I'm trying to completelly rework the player physics.

I'm also revamping the sprinting & Data menu screen!

Read more

JUST SHARED MY FIRST EVER NARRATIVE ANIMATION!

https://www.youtube.com/watch?v=DPjJwgwQsRA

Did this for my final school project, got the max grade!

The animation is fully in portuguese , you have to watch it on YT for the english subtitles.

Read article for more info

I will start to put more effort in editing my devlog videos on YouTube! (My other ones don't even have any editing at all)

There's also new stuff added to the game, watch the video: https://www.youtube.com/watch?v=Xe0CExvi49g

Introducing: Time Tomias!

Time Tomias is a 2D scrolling platformer & metrovania where you can manipulate time to surpass impossible obstackles.

This project is on prototyping phase yet, but there are playable builds.

(the game page is hidden)

#timetomias

Timing 2026!

I thought that an art of Tomias would be fitting as the first post of 2026... so here it is! I am indeed quite late to this new year, but it was because I was thinking in what to post.

Check the article to read my lame new yapps resolution

Koppy Kopsocks has a new look! And a new version avaliable to play! (which I secretly dropped it 3 days ago)

For 2026, my goal is to finish the Demo, and if things go well (bugs all clear, etc) I might try finish the full game and launch it!

Read more

"Dragon of the Clouds"

Doing more that lineart style from my other dragon art from a few days ago (except that I'm mixing in some twists!)

In december 31th 2023, the first build of Koppy Kopsocks (Kumper) was released on Scratch (then gradually updated). That makes it 2 years of Koppy's debut!

(There was other prototype I made in 2022, but it's different in every way so I don't count it)