








LOTS of concept art & artworks for #TimeTomias!
These where originally posted on Newgrounds, but where made way before.
"Time Tomias" is also another big project in development by me, I also got to make prototypes for it! https://scratch.mit.edu/studios/33132790/
Next up
Who painted my tiger in blue
Another one for this #FanArtFriday, Ho-Oh and Lugia!
Inspired a lot on the new immersive TCGP cards and the HGSS box-art.
Bear with me! (Animation test)
Will start doing animations more often. Started out with a quick test to figure out how I can replicate my artstyle on an animated medium.
The program I used is Adobe Animate 2022, while the assets where drawn on procreate
JUST SHARED MY FIRST EVER NARRATIVE ANIMATION!
https://www.youtube.com/watch?v=DPjJwgwQsRA
Did this for my final school project, got the max grade!
The animation is fully in portuguese , you have to watch it on YT for the english subtitles.
For #FanArtFriday, I drew #Zeraora!
This is my favourite mythical #Pokemon, I find its design really cool (altho its kinda tricky to draw him).
Introducing: Time Tomias!
Time Tomias is a 2D scrolling platformer & metrovania where you can manipulate time to surpass impossible obstackles.
This project is on prototyping phase yet, but there are playable builds.
(the game page is hidden)
2D SONIC FOR 2D ANIMATION!
Watch the showcase: https://www.youtube.com/watch?v=5Gwfa7QLkl4&t
It's still a W.I.P rig. I have no plans to make this avaliable to the public.
#FanArtFriday I only played the Demo of this game, but those fan animations and gameplay videos appearing constantly on my YT recomendations years ago is enough for me to be able to draw sans
SONIC SKETBOAR
After almost 1 month in silence... This new build is finally done!
So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)
Anyways, I just added more in-game cutscenes! Here's one right here!
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