Ive been working hard today to get the game to how I want it for this update. The game now features a new sound effect for clicking on the buttons, and background music in the main menu. I have also replaced all the old and bland blue boxes with the spiked platform which Ive shown in previous devlogs.. Before I release this update for you all to try, I will add a feature so the game works as intended for unlocking levels since for some reason when I build the game Unity doesnt leave them locked in the editor. Also some other steps to polish the game
Next up
Slightly new look for the menu
New Models and New Obstacles!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Chiaki Nanami!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar ๐ For @ManutkArt 's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored๐ช. But I love how it turned out.๐
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
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