Game
Cross Platform Mod API & SDK
7 years ago

Love the way Facepunch document their C# Steamworks implementation. No fluff, goes straight to common use-cases https://github.com/Facepunch/Facepunch.Steamworks. We’ve used the same formula: https://github.com/modio for our Unity, Unreal & C++ modding SDK




0 comments

Loading...

Next up

As game studios become more aware of the importance of modding and UGC, there’s one question we’re seeing asked more and more often - https://mod.io/blog/how-to-support-mods-and-ugc-in-your-next-gam…

v2.0 of our SDK will soon enter closed alpha, and will lay the foundations for the future of our platform. We need Win32 C++ #gamedevs to test and provide feedback - Interested? Get in touch! 👉 [email protected] #gamedev #indiedev #gamedevelopment #UGC

The ROBLOX S-1 is a fascinating look at the world's largest UGC game. Here's our take on what makes ROBLOX unique, and what we believe has contributed to it's massive success. https://mod.io/blog/how-ugc-works-in-roblox

Hypnospace Outlaw, just dropped their modding update - powered by mod.io of course! The entire game can be modded, from wallpapers to zones, cases and stories. Grab the mods: https://hypnospace.mod.io and game: https://mod.io/blog/hypnospace-outlaw-modding-update

We take a look at 10 influential #mods that transformed the landscape of gaming 🎮👇

https://mod.io/blog/10-influential-mods-that-transformed-the-lan…

#gamedev #indiedev #ugc #videogames #modding

Our CEO Scott Reismanis recently chatted to Master the Meta about the future of mods & #UGC - check it out! 👉 https://www.masterthemeta.com/interviews/scott-reismanis

SnowRunner launched yesterday on Epic Games Store, Xbox and PS4. mod.io will be their cross-platform UGC partner. Launch post is here: https://mod.io/blog/snowrunner-is-live

Fromto: Toy Cars in Hell is out featuring a level editor powered by mod.io so you can make insane race tracks live with tricks, doors, fire, rockets, ufos and more!!! Check out the first few tracks here: https://fromto.mod.io

We're excited to announce that industry expert Andy Swanson has joined mod.io to lead our business development & marketing strategy: mod.io/blog/andy-swan#marketing #businessdevelopment #mod #ugc #gamingindustry #gamedev #gamedesign