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Cross Platform Mod API & SDK

4 years ago

Our #CEO & Co-Founder Scott Reismanis will be speaking at Beyond Games on creator communities for mods & #UGC, May 10-14! Register now 👉 https://www.beyondgames.live/registration/ #gamedev #gamesindustry #innovation #entrepreneurship




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We have updated our Unreal Engine and Custom SDK to version 2.0!

As game studios become more aware of the importance of modding and UGC, there’s one question we’re seeing asked more and more often - https://mod.io/blog/how-to-support-mods-and-ugc-in-your-next-gam…

Join us at #Microsoft #GameStackLive, April 20-21 and learn more about the future of #UGC on #Xbox, PC and beyond! 👉 https://mod.io/blog/join-us-at-game-stack-live-this-april-20-21s…

We'll be at #GiBizLiveOnline next week, April 14-16. Come chat to us 1-2-1 about the future of mods and #UGC as a service 👉 live.gamesindustry.biz #gamedev #indiedev

We take a look at 10 influential #mods that transformed the landscape of gaming 🎮👇

https://mod.io/blog/10-influential-mods-that-transformed-the-lan…

#gamedev #indiedev #ugc #videogames #modding

v2.0 of our SDK will soon enter closed alpha, and will lay the foundations for the future of our platform. We need Win32 C++ #gamedevs to test and provide feedback - Interested? Get in touch! 👉 [email protected] #gamedev #indiedev #gamedevelopment #UGC

We're excited to announce that industry expert Andy Swanson has joined mod.io to lead our business development & marketing strategy: mod.io/blog/andy-swan… #marketing #businessdevelopment #mod #ugc #gamingindustry #gamedev #gamedesign

#modsupport is easy, right? Find out how we're solving the significant challenges of discovery and optimization https://mod.io/blog/optimizing-mod-discovery-implementation

The ROBLOX S-1 is a fascinating look at the world's largest UGC game. Here's our take on what makes ROBLOX unique, and what we believe has contributed to it's massive success. https://mod.io/blog/how-ugc-works-in-roblox