As you can see near the top, I put one of my dev. sketches as a teaser image. However, this is just the first design of the map. And it is probably the only design of the map I will show, and this will probably be the same pattern I will follow for the rest of the dev. sketch teaser images. So expect dev. sketches of the first office I had designed for it too, and etc. Last thing I wanted to say is that if you want to help with this game, please tell me that you do, but also add your skills and abilities in programming, video games, etc. Thatβs all for this Devlog.
Next up
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Demonstration of the spells and their effects :)!
2d lighting experiment
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
:] me sigue sin gustar
:] I still don't like it










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