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One feature I forgot to include in the demo is a difficulty selector. Whoops
Unfortunately, it doesn't seem like Godot has a good way to sync up particles with sound effects. But if you have a sound looping at approximately the same rate, you can't really pick up the difference
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
DISRESPECT YOUR SURROUNDINGS
and be rewarded with items
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Made a nice little informational window for when you pick up certain items
So I managed to include the nose in the first sprite, but it came out kind of awkward in the second sprite. Does anyone have suggestions on how to improve it?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
As a reminder, this version of Cobalt Moon has been cancelled. You can follow updates on the new version here: https://gamejolt.com/games/cobaltmoon/843959
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