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2
6 months ago

Made a jumpscare concept.
Btw if you notice the horizontal lines when there's movement, that's meant to be interlacing, which I added to make it look somewhat similar to an old camera.




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Working on the in-game computer

Hey y'all. Sorry for not existing for a while. Here's a screenshot of a dialogue line from the game. Volunteering has been eating up most of my time (I need volunteer hours for scholarships)

New poster to accompany trailer

I'm gonna go sleep now because over here it's 12:15 AM. Good night!

Actual gameplay!!! A bit of a demo for the breaker mechanic in the office

This is still under works, so nothing seen is final

Just realized I can actually post stuff unrelated to the game I'm currently developing. This is a freddy model I made bc I wanted to try out a style I usually don't use.

[Note that this contains slight flickering lights]

Give critiques (Too dark, not enough stuff on desk, stuff like that.) You can also give suggestions on stuff like lighting, UI design (Rn you just click the monitor to go on cams), etc.

Since we hit our goal on the vortex charity stream here is the Spike’s Ahoy! main menu theme! (Composed by @ExpoDev ) hope you guys like it and remember to go and donate! https://youtu.be/OpKKu7Y5mtA?feature=shared

Gameplay go brrrrrrrrrrrrrrr